Unity Client Unity Native: Android Studio ToolsBy Artem GlotovIn this article I will mention several Android Studio tools that are useful for Unity developers. Analyze APK Analyzing an…
Unity Client Unity Native: Android Asynchronous Operations and ThreadingBy Artem GlotovThis article is a continuation of the post about Android Native Calls. Here, we will explore writing bindings for asynchronous…
Unity Client Unity Native: Android Native CallsBy Artem GlotovIn this article, we delve into the subtleties of making native calls in Android bindings, the process of data transfer…
Unity Client Unity Native: Android Library ProjectBy Artem GlotovAs mentioned in our previous article, you can import an Android Library project (.androidlib) into your Unity project. The Unity…
Unity Client Unity Native: Android Library Integration MethodsBy Artem GlotovMany Unity developers face the necessity of writing platform-specific code and integrating it with their Unity project. Unity provides three…
Unity Client Unity architecture approach: tree of controllersBy Andrey VishnitskiyThis article is about the architecture which has been used on almost all of Playtika’s projects, since 2011. Throughout those…
Unity Client Playtika end-to-end tests recorderBy Andrey VishnitskiyAs our project grew, we faced issues with each version’s regression. Regression takes all QAs on two days (40 human…
Unity Client Five UNITY Plug-ins Recommendations from Playtika ExpertsBy Andrew Vishnitsky, Sergey Khalandachev & Andrew ChaikoUnity is a core tool at Playtika, used across the board by developers to create and improve Playtika games. Yet,…